LINK to game videos
INTRODUCTION
V-chan, the town’s favorite vampire idol, is set for her live show today! Beware of persistent paparazzi armed with strong flashlights trying to snap photos of her. As a genuine vampire, V-chan is uneasy, but her reliable bodyguard is here to shield her from the intrusive lights.
Role: Gameplay Programmer, Game Designer, Hardware Designer
Tags: Rhythm, Multi-Players, Dancing Pad, Alternative Controller
Platform: Windows with self-made controllers
Tools: Unity, Phidgets
CONTRIBUTION
Gameplay Programmer​​​​​​​
      - Designed and implemented all the UI logic
      - Programmed for the rhythm gameplay
      - Implemented the flash light function, including the light intensity detection and two-stage feedback of the flash
Game Designer
      - Designed the details about how to detect the flash light and how it looks like in the game
      - Designed how to give feedback to the bodyguard players
Hardware Designer
      - Detected the light intensity of the flash light for different mobile models
      - Implemented the data transfer from Phidgets light sensors to Unity, including signal scaling and denoising
      - Sewed the sensor and the little devil wings together
GAMEPLAY
Vampstar is a 3-party game, including the idol (1), the body guard(2 or more) and the paparazzi (3 or more). 
V-Chan, the Idol
V-Chan is the most popular idol, but as a vampire, her weakness is the flash light from the paparazzi. In the game, V-Chan needs to hit the notes on the dancing pad to give the best performance to her fans and try to earn a high score. When getting hurt from the flash light, she will lose the HP, but a good dancing combo can also help her to gain more HP and stay healthy.
Bodyguard
The bodyguards are V-Chan's loyal guardians. They need to protect V-Chan from the flashlights, or her stage performance will suffer. Bodyguards need to use their bodies to block the flashlights from the paparazzi's phones to ensure a safe performing environment.
Paparazzi
Paparazzi are a group of crazy fans of V-Chan. They try to use their phones to take photos of the idol with shinig flash light. They need to overcome the annoying bodyguards and get the best photos of V-Chan.
WHY LIGHT SENSORS
The player who play as the idol needs to wear a vampire wing which attached with 3 phidget light sensors on it. Conventional gaming involves physical tools like controllers, external racing wheels, and so on. However, these controllers are confined by the limitations of being artificial, physical items for interacting with the game. 
Our game takes a different approach by utilizing 'light' in combination with Phidget light sensors as the central feature. Unlike artificial physical items, this experience involves using something intangible, light, to create a tangible impact on the game. The paparazzi employ light to do harm to the idol, while the bodyguards strive to obstruct the light to shield the idol. This unique experience is exclusively feasible through a specific control scheme due to the presence of light sensors, enabling the detection of intangible light.
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